Skip to content
Family Table Math
Auto

IB Mathematics Analysis and Approaches

156 of 156 topics written so far. Greyed-out topics are coming soon.

Units marked HL are for Higher Level only. Everything else is for both SL and HL.

Unit 1: Number and Algebra

  1. 1Scientific Notation

    Patterns in powers of 10, how the sign and size of an exponent change a power, and writing, converting and calculating with very large and very small numbers.

    Draft
  2. 2Arithmetic Sequences

    Sequences that add the same amount each time — the common difference, the general term t_n = a + (n − 1)d, and problems.

    Draft
  3. 3Arithmetic Series

    Adding the terms of an arithmetic sequence quickly with S_n = n/2 (2a + (n − 1)d), and why the formula works.

    Draft
  4. 4Sigma Notation

    Reading and writing sums with Σ, counting terms, evaluating arithmetic and geometric sums written in sigma form, changing the index, and checking with a GDC.

    Draft
  5. 5Geometric Sequences

    Sequences that multiply by the same amount each time — the common ratio, the general term t_n = ar^(n − 1), and problems.

    Draft
  6. 6Geometric Series

    Adding the terms of a geometric sequence with S_n = a(r^n − 1)/(r − 1), and why the formula works.

    Draft
  7. 7Compound Interest

    Interest on interest — A = P(1 + i)^n, compounding periods, present value, and finding the rate or time.

    Draft
  8. 8Appreciation and Depreciation

    How things gain or lose value over time — straight-line and percent depreciation, percent appreciation, year-by-year tables, reading value graphs, and buying new vs. used.

    Draft
  9. 9Exponent Laws

    The product, quotient and power laws, what zero and negative exponents mean, and how the graph of y = 2^x compares with y = x².

    Draft
  10. 10Introduction to Logarithms

    A logarithm is an exponent — evaluating logs, switching between exponential and logarithmic form, and estimating logs between whole numbers.

    Draft
  11. 11Deductive Proof

    Proving numerical and algebraic results step by step — laying out an LHS-to-RHS proof, the difference between = and ≡, proofs about odd, even and consecutive integers, and why checking examples isn't a proof.

    Draft
  12. 12Rational Exponents

    What fractional exponents like 8^(2/3) mean, how to evaluate and simplify them, and how to rewrite powers in a different base.

    Draft
  13. 13Laws of Logarithms

    The product, quotient, and power laws, the change of base formula, and using them to simplify and evaluate expressions.

    Draft
  14. 14Solving Exponential Equations

    Solving equations with the unknown in the exponent — by finding a common base or by taking logarithms — including factoring and quadratic-type equations.

    Draft
  15. 15Infinite Geometric Series

    When an infinite geometric series converges, its sum a/(1 − r), and how to use it for repeating decimals, shifted indices, and bouncing-ball problems.

    Draft
  16. 16Pascal's Triangle

    How Pascal's triangle is built, the patterns hiding in it, and how it counts paths and combinations.

    Draft
  17. 17Binomial Expansion

    Expanding powers like (x + y)^n and (2x − 3)^4 quickly using the rows of Pascal's triangle.

    Draft

Unit 2: Number and Algebra HL

  1. 1Counting Principles

    The additive and multiplicative counting principles, when to use a list or tree diagram instead, and factorial notation.

    Draft
  2. 2Permutations

    Counting arrangements where order matters, the formula P(n, r) = n!/(n − r)!, and how to handle restrictions like fixed positions, items kept together, and items kept apart.

    Draft
  3. 3Combinations

    Counting selections where order doesn't matter, the formula for n choose r, deciding between permutations and combinations, and committees with conditions.

    Draft
  4. 4The Binomial Theorem for Rational Powers

    Extending the binomial theorem to negative and fractional powers — infinite series, the validity condition |x| < 1, factoring (a + bx)^n, approximations like √1.02, and finding particular terms.

    Draft
  5. 5Integration Using Partial Fractions

    Splitting a rational function with distinct linear factors into simple fractions that integrate to logarithms, including when to use long division first.

    Draft
  6. 6Introduction to Complex Numbers

    The number i, Cartesian form a + bi, real and imaginary parts, conjugate, modulus and argument, the Argand diagram, complex arithmetic, and quadratics with a negative discriminant.

    Draft
  7. 7Polar and Euler Form of Complex Numbers

    Writing complex numbers as r cis θ and re^(iθ), converting between forms, multiplying and dividing as rotations and stretches, and adding sinusoidal waves with complex numbers.

    Draft
  8. 8Complex Conjugate Roots

    Why non-real roots of polynomials with real coefficients come in conjugate pairs, and how to use one known complex root to factor cubics and quartics or to build a polynomial from its roots.

    Draft
  9. 9De Moivre's Theorem

    Powers of complex numbers in polar form, the proof by induction, nth roots and roots of unity as regular polygons, and multiple-angle identities like cos 3θ.

    Draft
  10. 10Proof by Mathematical Induction

    Proving a statement for every positive integer n — the base case, the inductive step and the conclusion — with model proofs for sums, divisibility and repeated derivatives.

    Draft
  11. 11Proof by Contradiction and Counterexample

    Proving a statement by showing its opposite leads to something impossible — √2 and log₂3 are irrational, there are infinitely many primes — and disproving a claim with a counterexample.

    Draft
  12. 12Systems of Linear Equations (Three Unknowns)

    Solving up to three linear equations in three unknowns by row reduction and with a GDC — unique solution, infinitely many (a general solution with a parameter λ), or none — and finding parameter values that change the outcome.

    Draft

Unit 3: Functions

  1. 1Equations of Lines

    The slope formula, zero and undefined slopes, finding a line's equation from a graph, a table, a point and slope, or two points, and switching between y = mx + b, Ax + By + C = 0 and Ax + By = D.

    Draft
  2. 2Parallel and Perpendicular Lines

    Parallel lines have equal slopes and perpendicular lines have negative reciprocal slopes. Testing pairs of lines and finding equations of parallel and perpendicular lines through a point.

    Draft
  3. 3Function Notation

    Writing f(x), evaluating functions, and solving f(x) = a value — from equations, tables, and graphs.

    Draft
  4. 4Domain and Range

    Finding the set of possible inputs and outputs of a function from graphs, equations, and real-world situations.

    Draft
  5. 5Key Features of Graphs

    Sketching graphs from information or a GDC screen, finding intercepts, maximums and minimums, symmetry and asymptotes with technology, intersecting curves, and graphing sums and differences of functions.

    Draft
  6. 6Composition of Functions

    Putting one function inside another — finding f(g(x)) from tables, graphs, and equations, its domain and range, decomposing functions, and real-world chains.

    Draft
  7. 7Inverse Functions

    Undoing a function — finding, graphing, and checking inverses.

    Draft
  8. 8Vertex Form and Transformations

    Graphing y = a(x − h)² + k as a transformation of y = x², sketching by hand with the step pattern, and finding the equation of a parabola from its graph.

    Draft
  9. 9Factored Form of a Quadratic

    Using y = a(x − r)(x − s) to find zeros, the axis of symmetry and the vertex, sketching from factored form, and finding an equation from its zeros.

    Draft
  10. 10The Quadratic Formula

    Where the quadratic formula comes from, solving any quadratic equation with it (exact and decimal answers), choosing a solving method, and what a negative b² − 4ac means.

    Draft
  11. 11Zeros of Quadratics and the Discriminant

    Finding the zeros of a quadratic function by factoring or the quadratic formula, and using the discriminant to count them.

    Draft
  12. 12Graphs of Rational Functions

    Sketching y = (ax + b)/(cx + d) from its asymptotes and intercepts, spotting holes, and a first look at oblique asymptotes.

    Draft
  13. 13Exponential Functions

    Graphs and key properties of y = a^x, and how to tell exponential, linear, and quadratic patterns apart.

    Draft
  14. 14Logarithmic Functions

    Graphing y = log_b x as the inverse of y = b^x — its asymptote, domain, range, intercept, and how the base changes the graph.

    Draft
  15. 15Solving Equations and Inequalities Graphically

    Solving equations like 2^x = x + 3 and cos x = x, and inequalities like 2x² < 2^x, by graphing and by narrowing in on zeros to two decimal places.

    Draft
  16. 16Combining Transformations

    Graphing y = af(k(x − d)) + c by applying stretches, reflections, and translations in the right order.

    Draft

Unit 4: Functions HL

  1. 1The Factor Theorem

    Using P(a) = 0 to find factors, testing possible integer and rational zeros, and factoring cubics and quartics.

    Draft
  2. 2The Remainder Theorem

    Finding the remainder of a polynomial division without dividing, and using remainders to find unknown coefficients.

    Draft
  3. 3Solving Polynomial Equations

    Solving polynomial equations up to degree 4 by factoring, connecting real roots to x-intercepts, and solving problems such as box volumes.

    Draft
  4. 4Sum and Product of Roots

    Finding the sum and product of the roots of a polynomial equation straight from its coefficients, for quadratics, cubics and quartics (including complex roots), and forming equations with related roots.

    Draft
  5. 5Rational Functions with Quadratics

    Graphing f(x) = (ax + b)/(cx² + dx + e) and f(x) = (ax² + bx + c)/(dx + e) — vertical, horizontal and oblique asymptotes, intercepts, and behaviour near the asymptotes.

    Draft
  6. 6Even and Odd Functions

    Testing whether a function is even, odd, or neither using f(−x), the symmetry of their graphs, and what happens when you add or multiply them.

    Draft
  7. 7Polynomial Inequalities

    Solving linear and factorable polynomial inequalities using graphs, intervals and test points, and showing the solution on a number line.

    Draft
  8. 8Rational Inequalities

    Solving inequalities with variables in the denominator, using sign charts built from zeros and asymptotes, and checking with graphs.

    Draft
  9. 9Modulus, Reciprocal and Squared Graphs

    Sketching y = |f(x)|, y = f(|x|), y = 1/f(x), y = f(ax + b) and y = [f(x)]² from the graph of y = f(x), with the key points and asymptotes of each.

    Draft
  10. 10Modulus Equations and Inequalities

    Solving equations and inequalities with absolute values by cases, by squaring and graphically, and solving g(x) ≥ f(x) both graphically and analytically.

    Draft

Unit 5: Geometry and Trigonometry

  1. 1Vectors in Three Dimensions

    The right-handed 3-D coordinate system, plotting points, vectors [x, y, z] and the unit vectors i, j, k, magnitude, distance between points, operations in component form, and collinearity.

    Draft
  2. 2Spheres, Cones, Pyramids and Composite Solids

    Volume and surface area of spheres, hemispheres, right pyramids and right cones, and of solids built from them, with answers to 3 significant figures.

    Draft
  3. 3Angles in 3-D Solids

    Finding the angle between two lines and between a line and a plane in cuboids, pyramids and cones, by spotting the right triangle, with 3-D distance and midpoint along the way.

    Draft
  4. 4The Primary Trigonometric Ratios

    Sine, cosine and tangent in right triangles — naming the sides, SOH CAH TOA, and finding missing sides and angles.

    Draft
  5. 5The Sine Law

    Solving any triangle when you know two angles and a side, using a/sin A = b/sin B = c/sin C.

    Draft
  6. 6The Cosine Law

    Solving triangles from two sides and the angle between them, or from three sides, using c² = a² + b² − 2ab cos C.

    Draft
  7. 7Area of a Triangle Using Sine

    The formula Area = ½ab sin C, where it comes from, using it with the sine and cosine rules, and finding an angle from a known area.

    Draft
  8. 8Right Triangle Problems

    Angles of elevation and depression, clinometers, ladders, ramps, navigation, and problems with two right triangles.

    Draft
  9. 9Trig Problems in Three Dimensions

    Solving 3-D problems — towers, cliffs, boxes, and pyramids — by splitting them into 2-D right and oblique triangles.

    Draft
  10. 10Radian Measure

    What a radian is, converting between degrees and radians, arc length a = rθ, and angular velocity.

    Draft
  11. 11Arc Length and Sector Area

    Arc length, sector area and sector perimeter with the angle in degrees or radians, and the area of a segment as a sector minus a triangle.

    Draft
  12. 12Trig Ratios in Radians

    Primary and reciprocal trig ratios of angles in radians, with a calculator and exactly for the special angles, using the CAST rule and related acute angles.

    Draft
  13. 13The Ambiguous Case

    When two sides and a non-included angle (SSA) give no triangle, one triangle, or two — and how to find them all.

    Draft
  14. 14Proving Trig Identities

    The Pythagorean, quotient, and reciprocal identities, and how to prove simple identities step by step.

    Draft
  15. 15Double Angle Formulas

    Formulas for sin 2x, cos 2x (in three forms), and tan 2x, derived from the compound angle formulas, with exact values and finding sin 2x from one ratio and a quadrant.

    Draft
  16. 16Sinusoidal Functions in Radians

    The graphs of y = sin x and y = cos x in radians, and y = a sin(k(x − d)) + c — amplitude, period 2π/k, phase shift, sketching, and writing equations.

    Draft
  17. 17The Tangent Function

    Graphing y = tan x in radians — asymptotes, period π, zeros, domain and range — and its link to sin x / cos x.

    Draft
  18. 18Sinusoidal Applications in Radians

    Modelling Ferris wheels, tides, springs, daylight, and predator–prey cycles with sinusoidal functions in radians, and answering questions with the model and its graph.

    Draft
  19. 19Solving Linear Trig Equations

    Solving equations like 2 sin x + 1 = 0 for 0 ≤ x ≤ 2π in radians, with exact answers from special angles, decimal answers from related angles, and equations with kx.

    Draft
  20. 20Solving Quadratic Trig Equations

    Solving trig equations that are quadratic, like 2 cos²x − cos x − 1 = 0, by factoring, common factoring, and using identities first, for 0 ≤ x ≤ 2π in radians.

    Draft

Unit 6: Geometry and Trigonometry HL

  1. 1Reciprocal Trig Functions

    Graphing y = csc x, y = sec x, and y = cot x in radians from sin, cos, and tan — domain, range, period, asymptotes, and notation.

    Draft
  2. 2Inverse Trig Functions

    The functions arcsin x, arccos x and arctan x — restricted domains, their domains, ranges and graphs, exact values, and compositions like sin(arccos x).

    Draft
  3. 3Compound Angle Formulas

    The sine, cosine, and tangent of a sum or difference of two angles, where the formulas come from, and how to use them for exact values and simplifying.

    Draft
  4. 4Equivalent Trig Expressions

    Cofunction, even–odd, and related-angle identities in radians, from right triangles, the unit circle, and transformations, and how to check equivalence with a graph.

    Draft
  5. 5Introduction to Vectors

    Scalars vs vectors, magnitude and direction, vector notation, equal and opposite vectors, and describing directions with bearings and angles.

    Draft
  6. 6Adding and Subtracting Vectors

    Adding vectors tip to tail and with the parallelogram law, subtracting by adding the opposite, the zero vector, properties of addition, and finding a resultant with the cosine and sine laws.

    Draft
  7. 7Scalar Multiplication of Vectors

    Multiplying a vector by a number, collinear vectors, unit vectors, the distributive properties, linear combinations, and simple geometric proofs with vectors.

    Draft
  8. 8Cartesian Vectors

    Writing 2-D vectors in component form [x, y], position vectors, converting between components and magnitude-direction, the vector between two points, unit vectors i and j, and operations in component form.

    Draft
  9. 9The Dot Product

    Multiplying two vectors to get a number — the geometric and component formulas, the angle between vectors, perpendicular vectors, properties, and work.

    Draft
  10. 10Equations of Lines in 3-Space

    Vector, parametric, and symmetric equations of a line in 3-space, why a line has no single scalar equation, and writing a line as the intersection of two planes.

    Draft
  11. 11Vector Kinematics

    Position, velocity, and speed for objects moving in a straight line with constant velocity, when and where two objects meet, closest approach, and (AI HL) motion with variable velocity in 2-D.

    Draft
  12. 12Intersections of Lines and Planes

    How two lines in 3-space can meet (intersecting, parallel, coincident, or skew), how a line meets a plane, and how to find the point of intersection.

    Draft
  13. 13The Cross Product

    Multiplying two vectors in 3-space to get a perpendicular vector — the component formula, the determinant shortcut, the right-hand rule, the magnitude formula, and properties.

    Draft
  14. 14Applications of the Cross Product

    Using the cross product to find areas of parallelograms and triangles, volumes with the scalar triple product, torque on a wrench, and vectors normal to two given vectors.

    Draft
  15. 15Equations of Planes

    Normal vectors, scalar, vector, and parametric equations of a plane, converting between them with the cross product, the plane through three points, and parallel and perpendicular planes.

    Draft
  16. 16Intersections of Planes

    How two or three planes can meet — in a point, a line, a plane, or not at all — solving systems of three equations by elimination, and using normals to predict the result.

    Draft
  17. 17Angles Between Lines and Planes

    The acute angle between two lines, between a line and a plane, and between two planes, all from direction vectors, normal vectors, and the scalar product.

    Draft

Unit 7: Statistics and Probability

  1. 1Types of Data

    Why statistical studies collect data, why data varies, and how to classify variables and data sets.

    Draft
  2. 2Sampling Methods

    Populations and samples, random and non-random sampling methods, and organizing data in a spreadsheet.

    Draft
  3. 3Bias in Sampling

    How sampling bias, non-response bias, response bias, and measurement bias distort results, and how to reduce them.

    Draft
  4. 4Displaying One-Variable Data

    Choosing the right graph for the data — bar and circle graphs, histograms, stem-and-leaf plots, and boxplots — and spotting graphs that mislead.

    Draft
  5. 5Cumulative Frequency

    Cumulative frequency tables and graphs for grouped data, reading off the median, quartiles, percentiles and IQR, and turning the results into a box-and-whisker diagram.

    Draft
  6. 6Quartiles and Percentiles

    Quartiles, the interquartile range, the five-number summary, the 1.5 × IQR rule for outliers, boxplots, and percentiles.

    Draft
  7. 7Measures of Central Tendency

    Mean, median, and mode; weighted means; estimating the mean from grouped data; the effect of outliers; and choosing the best measure.

    Draft
  8. 8Standard Deviation

    Measuring spread with the range, variance, and standard deviation — population vs sample formulas, by hand and with technology.

    Draft
  9. 9Scatter Plots and Correlation

    Independent and dependent variables, scatter plots, describing a relationship, the correlation coefficient r, and side-by-side boxplots.

    Draft
  10. 10Linear Regression

    The line of best fit by least squares, interpreting slope and intercept, interpolation and extrapolation, residuals, and the effect of outliers.

    Draft
  11. 11Regression Line of x on y

    When to use the regression line of x on y instead of y on x, why the two lines differ but both pass through the mean point, finding it with technology, and making reliable predictions.

    Draft
  12. 12Probability and Sample Spaces

    Outcomes, sample spaces, and events; theoretical probability for equally likely outcomes; and probability distributions.

    Draft
  13. 13Complements and Mutually Exclusive Events

    The complement rule, mutually exclusive events, the additive principle for P(A or B), and Venn diagrams.

    Draft
  14. 14Independent and Dependent Events

    When one event affects another, multiplying probabilities for "and", drawing with and without replacement, and tree diagrams.

    Draft
  15. 15Conditional Probability

    The probability of B given A, from formulas, two-way tables, and tree diagrams — and why the order matters.

    Draft
  16. 16Discrete Random Variables

    Random variables, probability distributions in tables, probability histograms, and the uniform distribution.

    Draft
  17. 17Expected Value

    The long-run average of a random variable — computing E(X), fair games, raffles, and the link to the weighted mean.

    Draft
  18. 18Binomial Distribution

    Counting successes in independent trials — the binomial conditions and formula, tables and histograms, E(X) = np, and how the shape changes with n.

    Draft
  19. 19The Normal Distribution

    The bell-shaped normal model, its properties, the notation X ~ N(μ, σ²), and estimating probabilities with the 68–95–99.7 rule.

    Draft
  20. 20Z-Scores and the Standard Normal Distribution

    Standardizing values with z-scores, finding normal probabilities and percentiles with a table or technology, and working backwards with the inverse normal.

    Draft
  21. 21Inverse Normal with Unknown Mean or SD

    Standardizing normal variables and using inverse normal z-values to find an unknown mean, an unknown standard deviation, or both from given probabilities.

    Draft

Unit 8: Statistics and Probability HL

  1. 1Bayes' Theorem

    Reversing a conditional probability with Bayes' theorem, for two or three events, using tree diagrams and the formula — medical tests, machines in a factory, and more.

    Draft
  2. 2Variance of a Discrete Random Variable

    Variance and standard deviation of a discrete random variable using Var(X) = E(X²) − [E(X)]², and how E(aX + b) and Var(aX + b) change under a linear transformation.

    Draft
  3. 3Probability Density Functions

    Continuous random variables and their probability density functions — finding k, probabilities as integrals, the mode, the median, the mean and variance, and piecewise pdfs.

    Draft

Unit 9: Calculus

  1. 1Introduction to Limits

    The idea of a limit — what a function approaches near a point, limit notation, one-sided limits, and when a limit does not exist.

    Draft
  2. 2The Definition of the Derivative

    The derivative as a limit, derivative notation, tangent lines, and estimating derivatives from tables and graphs.

    Draft
  3. 3First Derivative Test

    Finding where a function increases and decreases from the sign of f', building sign charts, and using the first derivative test to classify relative extrema.

    Draft
  4. 4The Power Rule and Basic Derivative Rules

    Differentiating powers of x (including negative and fractional exponents), constants, sums, differences, and constant multiples.

    Draft
  5. 5Tangents and Normals

    Equations of the tangent and normal to a curve at a point, finding where the tangent has a given gradient, tangents through an outside point, and using technology for gradients.

    Draft
  6. 6Antiderivatives and Indefinite Integrals

    Finding antiderivatives with the basic rules (power, 1/x, exponential, trig, inverse trig), the + C, and solving initial-value problems.

    Draft
  7. 7Evaluating Definite Integrals with the FTC

    The Fundamental Theorem of Calculus, part 2 — evaluating a definite integral as F(b) − F(a) using an antiderivative, and the net change theorem.

    Draft
  8. 8Derivatives of Sine, Cosine, eˣ, and ln x

    The derivatives of sin x, cos x, e^x, and ln x, why radians matter, and using them with the basic derivative rules.

    Draft
  9. 9The Chain Rule

    Differentiating composite functions with f'(g(x)) · g'(x) and dy/du · du/dx — powers, trig, exponential, and log compositions, tables of values, and choosing which rules to combine.

    Draft
  10. 10The Product Rule

    Differentiating a product of two (or three) functions, including from tables of values and in context.

    Draft
  11. 11The Quotient Rule and Trig Derivatives

    Differentiating quotients, and using the quotient rule to find the derivatives of tan x, cot x, sec x, and csc x.

    Draft
  12. 12Higher-Order Derivatives

    Second, third, and higher derivatives — notation like f''(x), d²y/dx², and y'', what the second derivative means, and second derivatives of implicit relations.

    Draft
  13. 13Connecting f, f′, and f″

    Reading the features of f from graphs of f' and f'', and sketching f and f' from each other — increasing, extrema, concavity, and inflection points.

    Draft
  14. 14Critical Points and Extrema

    Absolute and relative maximums and minimums, the Extreme Value Theorem, and finding critical points where f'(x) = 0 or f'(x) does not exist.

    Draft
  15. 15Concavity and the Second Derivative Test

    Concave up and concave down from the sign of f'', points of inflection, and the second derivative test for relative extrema — including when it's inconclusive.

    Draft
  16. 16Optimization

    Setting up and solving optimization problems with derivatives — variables, constraint, objective function, domain — and justifying the answer for fencing, boxes, cans, cost, and distance.

    Draft
  17. 17Straight-Line Motion with Derivatives

    Position, velocity, and acceleration of a particle on a line — speed, direction, changing direction, and speeding up versus slowing down.

    Draft
  18. 18Motion Along a Line with Integrals

    Going backwards from velocity to position — initial conditions, displacement versus total distance, and velocity from acceleration.

    Draft
  19. 19Integration by Substitution

    Undoing the chain rule with u-substitution, for indefinite and definite integrals (including changing the limits), and choosing an integration technique.

    Draft
  20. 20Area Between Curves

    Finding the area between two curves with vertical slices — top minus bottom, finding intersection points, and splitting the integral when the curves cross more than twice.

    Draft

Unit 10: Calculus HL

  1. 1Continuity

    The three conditions for continuity at a point, continuity on an interval, and where polynomial, rational, root, exponential, logarithmic, and trig functions are continuous.

    Draft
  2. 2Differentiability and Continuity

    Why differentiable functions are continuous, where derivatives fail to exist (corners, cusps, vertical tangents, discontinuities), and checking piecewise functions.

    Draft
  3. 3Limits at Infinity

    End behaviour and horizontal asymptotes — limits of rational functions by comparing degrees, exponential and logarithmic functions, square roots, and relative growth rates.

    Draft
  4. 4L'Hospital's Rule

    Using derivatives to evaluate limits of the indeterminate forms 0/0 and ∞/∞ — checking the form first, and knowing when not to use the rule.

    Draft
  5. 5Implicit Differentiation

    Finding dy/dx for curves like circles where y isn't written as a function of x — differentiating both sides, solving for dy/dx, and finding tangent lines.

    Draft
  6. 6Related Rates Problems

    A step-by-step strategy for multi-step related rates — sliding ladders, filling cones, moving shadows, and approaching cars.

    Draft
  7. 7Derivatives of Inverse Trig Functions

    Derivatives of arcsin x, arccos x, and arctan x (also written sin⁻¹ x, cos⁻¹ x, tan⁻¹ x), where they come from, and using them with the chain rule.

    Draft
  8. 8Derivatives of Exponential Functions

    Why the derivative of a^x is a constant times a^x, how that leads to the number e, the rule d/dx a^x = a^x ln a, the chain rule with e^(kx) and A·b^(kt), and rates of growth and decay.

    Draft
  9. 9Integrating with Long Division and Completing the Square

    Integrating rational functions by first using polynomial long division, or by completing the square to get an arctangent.

    Draft
  10. 10Integration by Parts

    Undoing the product rule — choosing u and dv (LIATE), repeated parts, the tabular method, definite integrals by parts, and integrals that return to themselves.

    Draft
  11. 11Area Between Curves Using Horizontal Slices

    Integrating with respect to y — right minus left, rewriting curves as x in terms of y, and choosing the slice direction that makes the problem easier.

    Draft
  12. 12Volumes of Revolution — the Disc Method

    Spinning a region around a line to make a solid — discs with radius R, revolving about the x-axis, the y-axis, and other horizontal or vertical lines.

    Draft
  13. 13Volumes of Revolution — the Washer Method

    Solids with a hole — washers with outer radius R and inner radius r, revolving about the x-axis, the y-axis, and other horizontal or vertical lines.

    Draft
  14. 14Introduction to Differential Equations

    Writing differential equations from verbal descriptions, verifying solutions by substitution, and telling general solutions from particular ones.

    Draft
  15. 15Euler's Method

    Approximating a solution of a differential equation step by step with tangent lines, organizing the work in a table, and deciding whether the estimate is too high or too low.

    Draft
  16. 16Separation of Variables

    Solving separable differential equations, finding particular solutions from initial conditions, and stating where a solution is defined.

    Draft
  17. 17Homogeneous Differential Equations

    Solving first-order differential equations of the form dy/dx = f(y/x) with the substitution y = vx, then separating, integrating, and back-substituting.

    Draft
  18. 18The Integrating Factor

    Solving linear first-order differential equations y′ + P(x)y = Q(x) by multiplying by the integrating factor e^∫P dx, with initial conditions and rearranging into standard form.

    Draft
  19. 19Taylor and Maclaurin Series

    Taylor series as never-ending Taylor polynomials, the four series you're expected to know (e^x, sin x, cos x, 1/(1 − x)), writing the general term, and building a series from derivatives.

    Draft
  20. 20Representing Functions as Power Series

    Building new power series from known ones — substitution, multiplying by x, and differentiating or integrating term by term (radius unchanged, endpoints may change) — including the series for ln(1 + x) and arctan x.

    Draft